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1 MMO Computer Gaming Solution - Alibaba Cloud
https://www.alibabacloud.com/solutions/gaming/computer/MMO
MMO cloud gaming servers produce massive amount of communication packets when many gamers play simultaneously. The access layers of MMO game servers require ...
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2 My Experience Hosting an MMORPG on the Cloud
https://eubrunomiguel.medium.com/my-experience-hosting-an-mmorpg-on-the-cloud-3cc82bf8fbf9
› my-experience-h...
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3 Will MMO games like WoW ever go to a cloud server ... - Quora
https://www.quora.com/Will-MMO-games-like-WoW-ever-go-to-a-cloud-server-Is-it-even-possible
Okay. So think of a cloud server as just a giant regular server. MMO games like WoW will have a more stable and spread out server base, but everything else ...
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4 Why not use cloud services to host MMO?
https://forums.mmorpg.com/discussion/384087/why-not-use-cloud-services-to-host-mmo
Because cloud services, especially those similar in pricing to Amazon, are far more expensive than getting, making, or renting your own host ...
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5 Game Servers | Google Cloud
https://cloud.google.com/game-servers
Game Servers provides the easiest way to deliver a seamless multiplayer gaming experience to your players around the world.
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6 Hosted Dedicated Servers Are Useful for MMO Gaming
https://www.cyberlinkasp.com/insights/hosted-dedicated-servers-are-useful-for-mmo-gaming/
› insights › hosted-dedic...
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7 9 Best Game Server Hosting Platforms for Everyone - Geekflare
https://geekflare.com/game-server-hosting/
Google Cloud's game servers offer customized auto-scaling based on your gaming needs. It comes with a single control panel for quick server management and ...
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8 Game Server Hosting – Amazon GameLift
https://aws.amazon.com/gamelift/
Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. Amazon GameLift deploys ...
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9 The Ultimate MMO Host Platform on AMD EPYC™ 7763 ... - IBM
https://www.ibm.com/cloud/blog/announcements/ultimate-mmo-host-platform-on-amd-epyc-7763-processor-powered-ibm-cloud-bare-metal-servers
IBM Cloud Bare Metal Servers are single tenant, so you control the environment. Create custom rules, add mods, isolate players and more — all of ...
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10 [2022] MMO Server - Private IPv4 and public IPv6 - Vinahost
https://vinahost.vn/en/mmo-server/
MMO server is a hardware-virtualized server that runs on most operating systems. It has outstanding performance and a stable and high-speed Internet ...
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11 Cloud-native MMO no longer Xbox exclusive, according to ...
https://www.videogameschronicle.com/news/cloud-native-mmo-no-longer-xbox-exclusive-according-to-journalist/
A cloud-based MMO developed by Finland-based studio Mainframe is no ... VentureBeat that the game would live primarily in remote servers, ...
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12 How Playable Worlds is building a cloud-native sandbox MMO
https://venturebeat.com/games/how-playable-worlds-is-building-a-cloud-native-mmo/
Playable Worlds, an online game company that Raph Koster and Eric Goldberg founded, is making a “cloud-native” massively multiplayer online ...
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13 Cloud Powering Massively Multiplayer Online Gaming Growth
https://www.nutanix.com/theforecastbynutanix/industry/why-multiplayer-online-gaming-is-popular-and-how-the-cloud-makes-it-possible
Back then MMOs relied on physical servers and peer-to-peer networking to link players' computers with games. Today, those primitive connections ...
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14 How Much Does a Game Server Cost? - Easy PC
https://www.easypc.io/game-hosts/cost/
MMO servers cost much more than other game servers because they have far more players gaming at once, which means more for the server to process.
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15 Using cloud services for UWP games - Microsoft Learn
https://learn.microsoft.com/en-us/windows/uwp/gaming/cloud-for-games
Cloud computing uses on demand IT resources and applications over the ... Building games with Service Fabric: Age of Ascent MMO game (video) ...
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16 Hosting MMO games Archives - Leaseweb Blog
https://blog.leaseweb.com/tag/hosting-mmo-games/
Leaseweb is a global Infrastructure as a Service (IaaS) hosting provider serving a worldwide portfolio of 17,500 customers ranging from SMBs to enterprises.
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17 Cloud Native-Development and the future of MMO : r/MMORPG
https://www.reddit.com/r/MMORPG/comments/fhfbcs/cloud_nativedevelopment_and_the_future_of_mmo/
Cloud gaming is limited by internet infrastructure, something that cloud providers, gaming companies or consumers themselves have little to no ...
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18 Google teams up with MMO cloud platform SpatialOS
https://www.rockpapershotgun.com/spatialos-mmo-cloud-server-platform
It's a server platform which boasts about using the mystical powers of clouds to host thousands of players in super complex simulations, and ...
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19 Playable Worlds' MMO will leverage cloud gaming to simulate ...
https://massivelyop.com/2021/04/20/playable-worlds-mmo-will-leverage-cloud-gaming-to-simulate-a-world-and-be-playable-on-multiple-devices/
Both Koster and Goldberg call the game “cloud-native,” meaning it operates a bit like Roblox in that the game runs on cloud servers and ...
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20 (PDF) Migrating an MMO Back-end Infrastructure to the Cloud
https://www.researchgate.net/publication/262158748_Migrating_an_MMO_Back-end_Infrastructure_to_the_Cloud_a_Perspective
Cloud computing technology has revolutionized the field of networks and the way of utilizing the resources remotely. In the gaming field this ...
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21 Xbox Game Studios Reportedly Working on a Cloud ... - IGN
https://www.ign.com/articles/xbox-game-studios-cloud-based-mmo
If this is to be true, then it could mark a big step forward for MMOs. As Pax Dei will reportedly run off a remote server, one concept that the ...
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22 Game Server Hosting | Develop Your Game on DigitalOcean
https://www.digitalocean.com/solutions/gaming-development
DigitalOcean includes all the cloud products game builders need, from CPU-Optimized virtual machines that give your game fast and consistent performance, ...
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23 MMO - Colyseus & Arena Cloud Documentation
https://docs.colyseus.io/colyseus/demo/cocos/mmo/
Two settings objects have been included already. The LocalSettings object is set up to connect to a locally hosted game server and is the default object used ...
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24 Migrating an MMO Back-end Infrastructure to the Cloud
https://dl.acm.org/doi/10.1145/2577387.2577393
Many application providers are currently moving their back-end infrastructure to centralized data centers instead of hosting their own servers.
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25 MMO Architecture on AWS (MBL304) | AWS re:Invent 2013
https://www.youtube.com/watch?v=E2TrNvcmGeY
Amazon Web Services
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26 Rendering Server Allocation for MMORPG ... - GitHub Pages
https://jnamaral.github.io/icpp20/slides/Jaya_Rendering.pdf
MMORPG Players in Cloud Gaming ... Reducing the cost for cloud gaming service providers ... Allocating players to rendering servers (RSes). Our goal.
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27 Cloud Game Server Hosting Service (aka Multiplay) - Unity
https://unity.com/products/game-server-hosting
Dedicated multiplayer game server hosting that delivers performance and flexibility to your gaming infrastructure and keeps dev time focused on gameplay.
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28 Riffs by Raph: What does Cloud-Native even mean?
https://www.playableworlds.com/news/riffs-by-raph:-what-does-cloud-native-even-mean/
That is sure not how online games work today. Just about every MMO writes a new server from scratch, and the gameplay is basically hardcoded in.
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29 MMO
https://si-apc.pages.in2p3.fr/face-website/mmo
Presentation of the Multi-Messenger Observatory (MMO) ... The MMO project is a data management solutions based on cloud computing and virtualization technology to ...
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30 Servers for UE4 MMO game - Community & Industry Discussion
https://forums.unrealengine.com/t/servers-for-ue4-mmo-game/531256
The two best choices are Amazon EC2, and Azure. You can just spin up virtual server instances, and manage them all yourself, and that works ...
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31 MMO Concept | Photon Engine
https://doc.photonengine.com/en-us/server/v4/applications/mmo/mmo-concept
Photon Server: MMO Interest Area. The calculation of which items fall into which interest areas can be very CPU intensive, especially if the items and ...
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32 (PDF) Massively Multiplayer Online Game Hosting on Cloud ...
https://www.academia.edu/2757324/Massively_Multiplayer_Online_Game_Hosting_on_Cloud_Resources
Massively Multiplayer Online Game Hosting on Cloud Resources ... Massively Multiplayer On-Line Games (MMOGs) have emerged in the past decade as a new type of ...
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33 Cloud Architecture Solution Design for the Gaming Industry
https://www.coursera.org/lecture/tencent-cloud-solutions-architect-professional/cloud-architecture-solution-design-for-the-gaming-industry-AbLEL
Cloud Native, Devops, Microservices, Tencent Cloud, Cloud Computing ... MMO game architecture consists of a login server, a gateway server cluster and a ...
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34 Raph Koster's Playable Worlds raises $25 million for a cloud ...
https://www.gamedeveloper.com/business/raph-koster-s-playable-worlds-raises-25-million-for-its-cloud-based-mmorpg
Raph Koster's Playable Worlds raises $25 million for its cloud-based MMO ... company's upcoming cloud computing-based massively multiplayer online game.
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35 Gaming Solution | Tencent Cloud
https://www.tencentcloud.com/solutions/game
The unified server is a major feature for PUBG Mobile. This flagship title relies on Tencent Cloud's global rapid deployment, acceleration, and security ...
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36 mmorpg-server · GitHub Topics
https://github.com/topics/mmorpg-server?l=c%23
SaltyEmu is an OpenSource, cloud computing oriented, Nostale MMORPG Emulator, written in C#, using .NET Core, Docker and a lot of modern technologies & ...
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37 Rendering Server Allocation for MMORPG ... - Semantic Scholar
https://www.semanticscholar.org/paper/Rendering-Server-Allocation-for-MMORPG-Players-in-Jaya-Cai/b38cdefcd77f1010cada3f048837b9d9e8207e37
A cloud gaming architecture for MMORPGs which involves hundreds of players as well as online optimization heuristic algorithms on rendering ...
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38 Linode Craft of Code - Jason Rohrer
https://www.linode.com/content/jason-rohrer/
Indie game developer uses Linode cloud computing for his Linux VPS to host his critically-acclaimed online MMO games.
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39 A Comparison of commodity cloud-based approaches
http://clok.uclan.ac.uk/31710/1/Multiplayer_game_backends__A_Comparison_of_commodity_cloud_based_approaches.pdf
games have traditionally pushed the limits of cloud computing: they have cer- ... Chu, H.S.: Building a simple yet powerful mmo game architecture.
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40 AWS Outage Knocks Out Some Games - MMO Fallout
https://mmofallout.com/aws-outage-knocks-out-some-games/
The great part of interconnected cloud servers is that instead of the olden days when a single service might go offline for an extended ...
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41 Atavism Platform - Atavism
https://atavismonline.com/
Dragonsan Studios is a indie game development company who produces MMORPG games ... Multi tenant software architecture, including dedicated proxy server and ...
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42 The Promise of Cloud-Native Gaming - Andreessen Horowitz
https://a16z.com/2020/01/14/cloud-native-games/
Cloud-native MMOs (CMMOs) remove most of these barriers. Since they are inherently cross-platform, these games are accessible from any connected ...
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43 EVE Online's EVE Anywhere Cloud-Computing Service Is ...
https://mmos.com/news/eve-online-eve-anywhere-alpha-testing
... as the new feature relies on cloud-computing technology to allow players to play the sci-fi space sandbox MMORPG using any browser.
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44 CloudCraft: Cloud-based Data Management for MMORPGs
https://wwwiti.cs.uni-magdeburg.de/iti_db/publikationen/ps/auto/DiaoWSS:Ebook14.pdf
solution for the development and maintenance of an MMORPG are obvious, but some specific requirements like partitioned game logic servers, real-time require ...
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45 Multiplayer Server Basics | Creating a Multiplayer Game Server
https://dev.to/ibmdeveloper/multiplayer-server-basics-ep-1-creating-a-multiplayer-game-server-5aed
The Dedicated/Cloud Game server approach is an also very common in the industry and used extremely regularly for Competitive based games (such ...
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46 The worst launch of an MMO - New World Forums
https://forums.newworld.com/t/the-worst-launch-of-an-mmo/259707?page=28
The fact that the servers are hosted on Cloud Servers aka virtual servers doesn't mean much since they're all hosted on an actual, ...
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47 Is Server Consolidation Beneficial to MMORPG? A Case ...
http://ieeexplore.ieee.org/abstract/document/5557964/
However, MMORPG servers tend to be ove. ... Published in: 2010 IEEE 3rd International Conference on Cloud Computing. Article #:.
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48 Mainframe Industries raises €20m for "cloud-native MMO"
https://www.gamesindustry.biz/mainframe-industries-raises-20m-for-cloud-native-mmo
The money will go towards the development of Mainframe Industries' debut title, a cross-platform "cloud-native MMO" and growing its existing ...
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49 Grubb on Twitter: "If New World, the MMO from the company ...
https://twitter.com/jeffgrubb/status/1442973401765744641
... the MMO from the company that owns most of the servers that host the ... Can we dismiss cloud gaming only for the next 30 years too?
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50 Amazon Reveals How Cloud Tech Made 'New World' MMO ...
https://www.digitaltrends.com/gaming/amazon-new-world-mmo-dev-interview/
If our team suddenly needs ten server sets for a test instead of one, that's just a configuration issue. Many MMOs and online games, from World ...
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51 AWS, AZURE or GCP? Huge comparison of cloud providers ...
https://www.revolgy.com/insights/blog/aws-azure-or-gcp-huge-comparison-of-cloud-providers-for-the-gaming-industry
Azure Virtual Machines, Google Compute Engine or AWS EC2 are just aliases for Virtual Servers that you can rent on one of these platforms. From ...
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52 CloudNPlay: Resource optimization for a cloud-native gaming ...
https://ink.library.smu.edu.sg/cgi/viewcontent.cgi?article=7856&context=sis_research
captures user inputs, and sends them back to cloud servers for ... [7] I. Jaya, W. Cai, and Y. Li, “Rendering server allocation for mmorpg players in cloud ...
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53 Gaming Solutions
http://static-aliyun-doc.oss-cn-hangzhou.aliyuncs.com/download/pdf/DNICMS1837353_en-US_intl_181123175324_public_e4b78af577fb0a2c420e46cb35b5c03b.pdf
additional purchases in advance, for cloud computing offers flexible and ... The hfc5 family of high-frequency computing instances is suitable for MMO games ...
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54 cloud gaming: MMO* as a service?
https://www.orange-business.com/en/blogs/connecting-technology/cloud-computing/cloud-gaming-mmo-as-a-service
graphics rendering on the server and H.264 coding. The most popular method used here is to send settings user commands (moves, zooms, etc.) to ...
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55 The Tech Enabling the MMO Gaming Experience
https://blog.westerndigital.com/tech-enabling-mmo-gaming-experience/
MMO (Massively Multiplayer Online) Gaming is big business. ... connects to a MMO game, it is hosted in one or more cloud data centers.
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56 Deploying Games on AWS Using Amazon GameLift
https://www.missioncloud.com/blog/deploying-games-on-aws-using-amazon-gamelift
Amazon GameLift is a fully managed service from AWS for deploying, operating, and scaling session-based multiplayer game servers in the cloud, ...
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57 Máy chủ MMO, Cloud Server MMO | Giá rẻ - Hiệu suất - BKNS
https://www.bkns.vn/server/may-chu-cho-mmo.html
MÁY CHỦ MMO. Máy chủ ảo (Virtual Private Server – VPS) là một máy chủ vật lý được phân chia thành nhiều máy chủ ảo. Nếu như trên Share Host có hàng trăm ...
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58 Xbox reportedly working with developer Mainframe on cloud ...
https://www.resetera.com/threads/gamesradar-xbox-reportedly-working-with-developer-mainframe-on-cloud-native-mmo.502218/
An mmo is the perfect kind of game for the cloud. ... and terrain generation, or whether the game itself needs to run on the cloud server.
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59 NCSoft Migrates EU Servers To Cloud-Based Service
https://www.mmobomb.com/ncsoft-migrates-eu-servers-cloud-based-service
Blade & Soul's EU servers migrated to AWS cloud-based virtual servers this morning, a move that NCSoft hopes will improve service and ...
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60 Server-Side MMO Architecture. Naïve, Web-Based, and ...
http://ithare.com/chapter-via-server-side-mmo-architecture-naive-and-classical-deployment-architectures/2/
In general, matchmaking servers are responsible for redirecting players to one of your multiple game worlds. In practice, they can be pretty ...
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61 Commercial Game Server (MMORPG) Hardware/Bandwidth ...
https://www.webhostingtalk.com/showthread.php?t=493039
Commercial Game Server (MMORPG) Hardware/Bandwidth Spec? ... Cloud Hosting, Managed Dedicated Servers, Chicago Colocation, and New Jersey ...
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62 MMO scalability is finally irrelevant for Indie MMOs
http://t-machine.org/index.php/2013/06/22/mmo-scalability-is-finally-irrelevant-for-indie-mmos/
When I started in online games / MMOs, scalability was a ... worse IMHO by the branding/commercialization of scalability (cloud computing, ...
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63 SmartFoxServer: massive multiplayer game server for Flash ...
https://www.smartfoxserver.com/
SmartFoxServer is a massive multiplayer SDK for building games, MMO communities, virtual worlds, realtime multiplayer games and a lot more...
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64 Mu Online Server Hosting On A Cloud Server , help please
http://forum.ragezone.com/f193/mu-online-server-hosting-cloud-1124423/
Concerning the server setup, you just order the cloud server together with choosing which OS to install and when it is ready to use, you just ...
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65 The Ultimate Guide to Dedicated Gaming Servers - HostGator
https://www.hostgator.com/blog/gaming-servers/
Gaming servers are servers that are used to host games. If you have played an MMO (Massive Multiplayer Online) game, then you have connected ...
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66 For players using cloud gaming, bans are going out!
https://www.mmo-champion.com/threads/2412132-For-players-using-cloud-gaming-bans-are-going-out!
What cloud computing? Personal like nvidia game streaming, and or services like psnow for example. Super Mario Maker 2: ...
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67 Distributing game instances in a hybrid client-server/P2P ...
https://link.springer.com/article/10.1007/s11042-014-2389-0
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gamers, and now attract millions of users, ...
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68 'Cloud-first' game studio Mainframe raises $8.1M led by ...
https://techcrunch.com/2020/03/19/cloud-first-game-studio-mainframe-raises-8-1m-led-by-andreessen-horowitz/
The startup, which has offices in Helsinki and Reykjavik, isn't building cloud gaming tech but is instead building an MMO title that's ...
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69 How multiplayer games like MMO's handle massive requests
https://stackoverflow.com/questions/66646046/how-multiplayer-games-like-mmos-handle-massive-requests
This is a very large question. But I will give you the shortest answer. If you want to know more, you can read Multiplayer Game Programming book to ...
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70 Top 5 Back-End Solutions For Multiplayer Games
https://meliorgames.com/game-development/back-end-solutions-multiplayer-games/
It's a cloud-based platform for building game server-side features and then managing them after launch. GameSparks gives developers a single integrated tool ...
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71 Cloud Gaming Architectures: From Social to Mobile to MMO
https://www.slideshare.net/AWSAktuell/cloud-gaming-architectures-from-social-to-mobile-to-mmo
1. © 2015, Amazon Web Services, Inc. or its Affiliates. · 2. Gratuitous logo slide · 3. Traditional: Rigid AWS: Elastic Servers Demand Capacity ...
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72 Gaming Server: 4 Things You Should Know in 2019 - UKHost4U
https://www.ukhost4u.com/4-things-to-consider-when-hosting-a-private-gaming-server/
Oct 17, 2017 —
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73 Could Amazon's “New World” Be the Next Blockbuster MMO?
https://sg.style.yahoo.com/could-amazon-world-next-blockbuster-001300370.html
Lastly, Amazon can run all its games in-house on Amazon Web Services (AWS), the largest cloud infrastructure platform in the world, to reduce ...
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74 Agones
https://agones.dev/
What is Agones? An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can ...
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75 Blade & Soul - Tencent to welcome cloud version of MMORPG ...
https://mmoculture.com/2019/12/blade-soul-tencent-to-welcome-cloud-version-of-mmorpg-next-year/
Tencent recently announced that its gaming platform, WeGame, will soon be hosting the cloud service for one of its biggest MMORPG, ...
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76 MMO gaming studio Mainframe wins €20m from a16z | Sifted
https://sifted.eu/articles/a16z-mmo-gaming-mainframe/
Mainframe's aim is to release the first completely cloud-native massively multiplayer online game (MMO). For people not familiar with the lingo, ...
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77 Cloud Imperium Games - Perforce Software
https://www.perforce.com/customers/case-studies/vcs/cloud-imperium-games
Normally, this degree of interaction and workflow would overload server specifications, creating development interruptions. But the Helix servers continue to ...
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78 Consistency Models for Cloud-based Online Games - CEUR-WS
https://ceur-ws.org/Vol-1020/paper_03.pdf
In massively multiplayer online role-playing games (MMORPG) ... that the game data is consistent in one zone server so that players in the same game world ...
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79 The Best MMORPG for 2022 - PCMag
https://www.pcmag.com/picks/the-best-pc-mmo-games
He got his start covering the business dealing of the video game industry at Gamesindustry.biz, before moving to USgamer, where he covered a host of games and ...
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80 Why is scaling an mmo so difficult? - Networking and Multiplayer
https://www.gamedev.net/forums/topic/665464-why-is-scaling-an-mmo-so-difficult/
However an mmo is served over multi servers, so how is this massively different to a multiplayer ... Why can't people use cloud services?
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81 Playable Worlds closes $10 million funding round for its 'cloud ...
https://gamedaily.biz/article/1770/playable-worlds-closes-10-million-funding-round-for-its-cloud-native-mmo-project
GameDaily spoke to MMO veteran Raph Koster about the cloud, ... “Games get hosted in cloud instances all the time, sure,” Koster told ...
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82 Should I consider a cloud-based networking solution?
https://gamedev.stackexchange.com/questions/114651/should-i-consider-a-cloud-based-networking-solution
I assume that if I were to re-design the networking solution to work within a cloud-based network, I would no longer need the master-server > sub-server ...
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83 MMO Game Host Deploys 1000 Blade Servers | ITPro Today
https://www.itprotoday.com/hardware/mmo-game-host-deploys-1000-blade-servers-0
Multiplayer online game host Online Game Services Inc. (OGSi) has deployed more than 1,000 IBM BladeCenter servers at 365 Main's flagship data center in San ...
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84 Game Dedicated Servers - OVHcloud
https://us.ovhcloud.com/bare-metal/game/
Offer your users the very best gaming experience, and efficient protection against DDoS attacks. Achieve economies of scale by hosting your gaming servers at ...
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85 Dev Confirms The Power of Microsoft's Azure Cloud, Explains ...
https://wccftech.com/dev-confirms-power-microsofts-azure-cloud-explains-developers-reclutant/
... Age of Ascent, confirmed that Azure's cloud effectively offloads computing power. ... by announcing the Xbox One port of the ultra-MMO.
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86 Massively multiplayer online game - Wikipedia
https://en.wikipedia.org/wiki/Massively_multiplayer_online_game
A massively multiplayer online game is an online video game with a large numbers of players, often hundreds or thousands, on the same server. MMOs usually ...
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87 MMORPG server maintenance
https://serverfault.com/questions/22471/mmorpg-server-maintenance
From what I understand, an MMO server "application" consists of several different ... queue services (Amazon SQS), and other "cloud"-oriented technologies.
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88 Why Online Gaming Companies Need Dedicated Server? Blog
https://www.cloudhostworld.in/blog/why-online-gaming-companies-need-dedicated-server-dedicated-servercloudhostworld/
The gaming servers are the servers that are used to host various games. Have you ever played an MMO (Massive Multiplayer Online) game? If yes, ...
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89 Cloud Computing is Why the New SimCity Needs an Always ...
https://kotaku.com/cloud-computing-is-why-the-new-simcity-needs-an-always-5971235
Cloud Computing is Why the New SimCity Needs an Always-On Connection, ... It may be that this is a city-building MMO—and server downtime ...
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90 WEBZEN | Free to Play MMORPG Portal
https://www.webzen.com/
Discover the best free to play MMO games like MU Origin, MU Origin2, MU Archangel, MU Archangel2, R2M, SOGB, Pool Time, MU Online, Sun Classic and Shot ...
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91 The tech that makes MMO development easy for indies
https://www.engadget.com/2017-03-06-spatialos-mmo-development-worlds-adrift-vanishing-stars-gdc.html
However, SpatialOS puts a spin on this standard. Improbable's computational platform offers cloud-based server and engine support for MMO games, ...
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92 Find out how MMO games work and what kind of servers they ...
https://www.animationxpress.com/latest-news/find-out-how-mmo-games-work-and-what-kind-of-servers-they-use-for-their-worlds/
The MMO games' Dedicated Server is able to transfer information immediately because it functions as a central antenna that processes and stores ...
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93 How does any MMO Games backend work? - LinkedIn
https://www.linkedin.com/pulse/how-does-any-mmo-games-backend-work-narendra-l
There are two complex components in any MMO Game Client-side/ Game architecture Server-side/ Backend architecture You must be wondering, ...
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94 Distributed server solution for MMO projects (transport test ...
https://sudonull.com/post/170210-Distributed-server-solution-for-MMO-projects-transport-test-results
MMO server, cloud computing, distributed computing, mmo, server side / Sudo Null IT News.
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95 Ubitus' First in the World Cloud-Enabled MMORPG Gaming ...
https://www.prnewswire.com/news-releases/ubitus-first-in-the-world-cloud-enabled-mmorpg-gaming-technology-achieved-half-a-million-user-milestone-over-ntt-docomo-lte-network-143621936.html
Launched on October 15th, 2011, Ubitus offered popular MMORPG title Dragon Nest and old-time favorite console game Sonic Adventure through G ...
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96 Hosting for MMORPG? - RPGJS Community
https://community.rpgjs.dev/d/12-hosting-for-mmorpg
Oracle cloud offers always free vps on ARM cpu's with 24gb of ram. Until release of your projects it should be enough. But attaching your own ...
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97 Official Site | Second Life - Virtual Worlds, Virtual Reality, VR ...
https://secondlife.com/

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